Nostalgia! ^_^.
I grew up with computers and video games; our first computer was a Commodore 64. We had heaps of games, actually; I'm not sure where we got them all. But here are a few memories or thoughts on a few I still remember.
Green Beret
This game was so hard. When I was young I must have had a lot of time to kill because I remember I played *all* our games numerous times, even if I didn't really like them. I remember struggling to even get past the first part onto the grass. One hit and you're dead, and there are, like, enemies all over the screen. It's so hard to escape.
Basically in this game you're a little man that has to get from one side of the screen to the other and not die. It's harder than it sounds.
Super Mario Bros.
Yeah, this is the first time I played Mario, on a C64. And you know what? It's the only Mario I ever finished. Not that it was easy, but like I said, I think I had more patience when I was a kid. There was no Bowser back then, just a flying dragon.
Sortie
*laughs* This was an educational game. (I can't believe some of the games I played, and even played at length; I remember playing maths games and money games and endlessly playing this game where you got to specify the shape, size and colour, and it would create a shape for you. When I think about it now, this is probably why I did well in maths from a young age but as I became older, realised that I in fact have little natural aptitude for it.) In this game I spent some time sorting out toys, flowers, that sort of thing. Inane, pointless... and extremely absorbing.
Winnie the Pooh and the 100 Acre Wood
This is a simple game, the sort where you choose commands to move around a map. Your job is to find items blown around the 100 Acre Wood and return them to their rightful owners. It's similar in style to Mickey's Space Adventure only considerably easier.
It gives you options to choose from, and this game actually shows some humour and imagination; it lets you choose to do things you'd actually like to do, from playing Pooh Sticks to crawling in through Rabbit's back door after being warned that Pooh was stuck for a week doing the same thing.
For example, one section of the wood tells you that Christopher Robin can never work out just how many trees are there. One of your options is, thus, "count the trees" - and each time you do it you get a different answer. Then there's a section of wood described as "an excellent spot for doing nothing", so one of your options is - "do nothing". Magnificent stuff.
Paperboy
This game was so impossible. It took so much patience; who these days would play it? (At least it was easier than Green Beret.) Basically you are the hapless Paperboy who has to deliver newspapers under unreasonable opposition - animals, cars and other hazards are continually rushing in front of you, lying in wait to ambush you. It is very difficult under such trying conditions to deliver each paper neatly on every lawn.
Unfortunately you can't do anything unreasonable like actually *stop* the bike or slow to a real crawl, or stop at intersections, or anything likewise audacious.
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